As we've planned in an earlier post, and with the extensive beta testing over the last three months...
Today, we are happy to announce the offical launch of our 4 Counter-Strike 2 servers! Since the servers were stable throughout the beta for statistics to have been recorded accurately, we have decided to roll the beta stats over as the official stats.
With the CS:GO community having moved on to CS2, and growing list of CS2 mods, we may announce more servers running those mods, so stay tuned!
As you've probably heard, Half-Life I celebrated it's 25th Anniversary this week! Who would have expected that old game to receive 4 new maps (and perhaps more than 4)?
To celebrate this, we have spun up another Half-Life I server without bots, so our 2 servers are now running the new maps. And not without the feel of Christmas :)
With the recent release of Counter-Strike 2 last month, it's something we've all been waiting for.
Many have been waiting for the release of the dedicated server to run servers with least overhead, but Valve hasn't been playing nice with the community. So we've all found a way to do this with the actual game client, and so...
Today, we are glad to announce our 4 new Counter-Strike 2 servers, namely:
Counter-Strike 2 Classic: Classic gameplay on maps from Counter-Strike 1.6
Counter-Strike 2 Vanilla: Classic gameplay on maps from Counter-Strike: Source & Global Offensive
Counter-Strike 2 Fight Yard: Close-quarter combat on fy_ maps
Counter-Strike 2 Pure: Classic gameplay on default maps from Counter-Strike 2
Since very little is known about hosting Counter-Strike 2 servers, the new servers are still in beta which we will launch when ready.
And of course, we managed to get statistics semi-working, which we hope to fix within the next week.
We are glad that Counter-Strike has moved on from CS:GO, and there's much more upcoming that we're excited about just like you. So, with these new servers, we hope it gives the community a nice headstart.
With Christmas round the corner, Merry Christmas, and happy gaming!
Having been running our 4 BF2 servers for several months now, we are glad to announce their official launch as of today!
Because the servers have generally been very stable during the beta period, the beta stats will be carried over, so that the stats are now official.
With the official launch, we have enhanced the servers' performance, though you probably won't notice :P
Finally, as with anything, there may still be very random bugs every once in a blue moon, and we are aware of the more frequent crashes on our Playground server, but rest assured that we are keeping a close eye on it :)